Daylight header image
Daylight
48
CriticDB
Rating

Daylight

byZombie Studios•2014

You awake, trapped in an abandoned hospital. Your only source of light is your phone. You hit a dead-end and must turn around, but behind you lurks an eerie presence and strange noises…

Details

Released
April 29, 2014
Publisher
Atlus USA
Platforms
PC · PS4

Similar Games

Daylight Reviews

Professional reviews from gaming critics

Sort

No summary available

May 2, 2014

Atmospheric but all too familiar in far too many places, Daylight is a middling time-killer with few frights.

May 1, 2014

Daylight deserves credit for trying to spice up the first person horror genre, but its problems keep it from becoming anything more than an interesting experiment.

May 30, 2014

Daylight is a procedurally generated psychological horror game where each time you start the game, the entire world will be different; from the layout of the level, the location of items you find, and, most importantly, the encounters you stumble into.

Jul 10, 2014

You wake in an empty hospital. This is never good. You press forward, squinting into the unknown. Suddenly you hear voices, a giggle from the corner of the room. It’s close - a little too close for someone with only a smartphone, glow stick and flare to defend themselves. A stack of boxes tumbles to your left and you book it, sprinting in whatever direction you can because anywhere is better than

Apr 29, 2014

No summary available

Jun 5, 2021

“Daylight’s inherent creepiness is undone by randomly generated elements that dispel the all-important illusion of survival horror.”

Aug 23, 2019

Daylight is a nice idea. But it misses the point of what separates a truly great horror work from a generic mess of jump scares. Once again I argue that the less random the design of a horror work, the more potential it has.

May 8, 2014

Graphics: 4.5 Gameplay: 2.7 Sound: 3.4 Control: 4.0 Replay Value: 1.0 Overall Rating: 3.5 Online Gameplay: Not Rated Publisher: Atlus Developer: Zombie Stud ...

May 7, 2014

The Bogeyman has been banished.

Apr 29, 2014

(I say silent fear, but this is a game knowingly made to cater to the Twitch and Let's Play crowd, with all their blue-faced clown wailing. Part of me wonders if that's the reason the writing and acting is so woeful - was this a case of seeing all the Slender vids and thinking $$$ hurryhurryhurry?)

May 9, 2014

And then there's the copious technical issues I ran into during the game's relatively brief campaign. In an hour and a half, the game crashed on me twice and hard-locked my PC once. In one level, I fell through the floor whenever I tried to run, forcing me to walk at a snail's pace the whole time. In one section, a shadow appeared seconds into the level and stayed inches behind me to the exit, threat meter be damned. I also encountered countless clipping issues, which severely detracted from whatever visual feats the game's Unreal Engine 4 backbone may have been able to conjure up.

Apr 29, 2014