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Bionic Commando
3/5reviews
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5 reviews

Bionic Commando

byGRIN•2009

The first true sequel to the classic 1988 Nintendo Entertainment System original, Bionic Commando sees the return of the bionically-enhanced Nathan "R.A.D." Spencer. Time has not been kind to Spencer: Five years after his heroic defeat of the Imperials, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn't commit...

Details

Released
May 19, 2009
Developer
GRIN
Publisher
Capcom
Platforms
PC · PS3 · Xbox 360

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Bionic Commando Reviews

Professional reviews from gaming critics

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Having never played this specific Bionic Commando game myself prior to this 3DS re-release, I've got to admit to being pleasantly surprised by how much is here for your investment of four bucks. The style and amount of content here rivals other great Game Boy games from Capcom in the early '90s -- fans of Gargoyle's Quest, which was re-released itself to the 3DS Virtual Console a few months ago, should especially take notice.

Jan 3, 2012

The game is set 10 years after Capcom's NES original, in which time has not been kind to protagonist Nate. As he waits for his execution on death-row, a terrorist bomb is detonated in Ascension City - forcing officials to pull Nate out of jail and back into action.

Jun 7, 2009

Bionic Commando features Nathan Spencer, a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.

May 20, 2009

Bionic Commando is a decent enough stab at revamping an old IP for current-gen consoles and is likeable enough to warrant a thorough playthrough. There’s a fairly nice multiplayer mode included too, which successfully transfers Spencer’s abilities over to your own non-descript bionic soldier that you can play as online. The appeal of both single and multiplayer experiences are somewhat short-lived however, and once you’ve got the measure of each, you’ll be hard pushed to return to the...

May 18, 2009

A lot of people get tired of yearly cash in sequels, myself included, so it is something of a novelty to come across a sequel to a game released over twenty years ago. Back on the NES in 1988 you could swing about to your hearts content using a bionic arm to lay waste to your foes – obviously someone thought that idea would still be pretty cool - and so this game was born. Considering the rash of games like Prince of Persia and Assassins Creed, where wall running and daring acrobatics have ...

May 25, 2009