

Rating
Immortality
Marissa Marcel was a film star. She made three movies. But none of the movies was ever released. And Marissa Marcel disappeared. The new game from Sam Barlow, creator of Her Story.
Details
- Released
- August 30, 2022
- Developer
- Sam Barlow, Half Mermaid
- Genres
- Point-and-click · Simulator · Adventure · Indie · Horror
- Publisher
- Half Mermaid
- Platforms
- PC · PS5 · Xbox Series X|S
How it plays
Time to beat · 3 player times (IGDB)
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Immortality Reviews
Professional reviews from gaming critics
Immortality is easily Sam Barlow's best game to date and, when you consider the delights he's served up previously, well, you get an idea of just how good this one really is. It's a dazzling display from any angle you to choose to admire it; top-notch acting, brilliant writing, a core mechanic that's complex but carried off with style and grace, intuitive controls that draw you into your role...just remember to avoid spoilers, dive into the mystery of Marissa Marcel completely unsullied, and you're in for one of the most exquisite gaming experiences of this year, or any other, by quite some di...
Immortality ambitiously succeeds at evolving the formats introduced in Her Story and Telling Lies to offer some of Sam Barlow’s best work yet and one of gaming’s most well-justified open-world experiences. Bolstered by some fantastic performances and a compelling mystery to uncover, it’s engrossing and engaging from beginning to end. While it might assume some prior knowledge in telling it’s underlying story, Immortality is an experience that’s not to be missed and one that I’ll never stop thinking about. It is truly fantastic and well worth your time.
Wherein art is a force that both creates and destroys.
Nothing less than a whole new genre of video game, that evolves the interactive movie into something that feels dynamic and excitingly different.
“Immortality is an astonishing work of interactive fiction that's every bit as unsettling and unforgettable as the films that inspired it.”
Immortality is a game that anyone interested in compelling narratives should check out. The story of Marissa Marcel and her journey from unknown model to rising star, and then her unexplained disappearance into pop-culture obscurity is one that will enthrall players and stick with you long after the credits have rolled.
Sam Barlow’s latest deftly weaves cinema and interactive fiction together to create something both unsettling and unexpected.
The latest game from Sam Barlow and Half Mermaid builds on what you've come to expect while also subverting its own genre in clever ways.
While Immortality can't consistently maintain its tempo, Sam Barlow & Co.'s avant-garde approach to FMV game design & storytelling remains a genuine achievement.Lights, Camera, Action! While the concept is challenged within Immortality, Writer/Director Sam Barlow has built up an auteur image [...]
Ultimately, one's enjoyment of Immortality is going to depend entirely on two things: if they like art house films and if they have the patience to sift through over 200 clips of mostly-boring footage to get the story's full picture. The story itself is interesting enough that players will find themselves compelled to keep returning to the game to look for more clues, even if they're otherwise bored, but gameplay-wise, it doesn't have much to offer beyond its one genius trick. Immortality is something that everyone should at least try through Xbox Game Pass, but they should go in understanding...
In search of Marissa Marcel, players will find a story obsessed with the process of making art. More fascinating than anything found in the hundreds of archival clips at your fingertips is the phantom that looms over Immortality itself, the auteur who created it. To become something great it leaves behind video games and reaches toward cinema but cannot find its own place. This internal struggle leads to a frustrating experience that is better off forgotten, just like Marissa Marcel.
Sam Barlow's epic mystery of self-reference and cinema is an elaborate, ingenious enigma - one that would be even better if it didn't want to be solved.