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Florence
"Florence is an interactive storybook from the award-winning lead designer of Monument Valley about the heart-racing highs and heartbreaking lows of a young woman's very first love. Experience every beat of Florence and Krish's relationship through a series of mini-game vignettes - from flirting to fighting, from helping each other grow... to grow...
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Florence Reviews
Professional reviews from gaming critics
Overall, if you are looking for a deeply emotional and relatable story about the joy and challenges of love and everything that comes with it, Florence is definitely a game you cannot miss. With its simple gameplay, lovely art, and powerful soundtrack, anybody can pick it up and find themselves connected with the story of Florence and Krish. It’s a happy story that takes some sad turns, but in the end it provides a wonderful message of hope for the future. With a short run time of around 45 minutes to an hour, this is the perfect game to show to your family in order to convince them of just…
But, what is Florence? It's an evocation of the beauty, sadness and hope that comes from any human connection we make in our lives, whether with art, nature or another person. It's a succinct and incredibly successful exploration of moments you'll recognise from your own life, and the way it mirrors thoughts and feelings through small gameplay mechanics makes it one of the most affecting experiences we've enjoyed on Switch, or any other platform.
It’s worth noting, though, that if you’ve previously played Florence on mobile, the Switch or PC version offers nothing extra. It’s simply a new way to play it for those who may not game on their phone. You’re paying slightly more for the privilege (it’s £5/$6 on Switch and £4.79/$6 on PC compared to £3/$3 on iOS/Android), but it’s still very much worth it. And despite its short, singular narrative, it’s one I will undoubtedly visit multiple times. Just because it’s so touchingly beautiful.
Through the highs and lows of a newfound love, Florence is a wonderfully told and emotive story that engages you in such simple, but effective ways.
I haven't been touched by a love story like this since reading Scott McCloud's The Sculptor, a wonderful and affecting graphic novel. Fullbright is probably the only other developer that could claim to do love right with Gone Home, but Mountains can stand proudly alongside them. In a medium so fixated on hurting others, it's refreshing to enjoy a slice of life story about the complexities of love, romance and life itself.
Portraying love and relationships in games can be tricky, and developers often struggle with how much interactivity, or even significance, should be given to intimate moments. Florence, an interactive graphic novel, finds a powerful balance in its exploration of love, offering a breathtaking experience.