
Tom Clancy's Ghost Recon: Wildlands Reviews
Check out Tom Clancy's Ghost Recon: Wildlands Review Scores from trusted Critics below. With 13 reviews on CriticDB, Tom Clancy's Ghost Recon: Wildlands has a score of:
Ubisoft managed to create a fantastic third-person shooter with excellent story, massive open world, and a plethora of vehicles and weapons.
Set a few years from now, Ghost Recon Wildlands lets you lead a four-player team of Ghosts on a covert mission to eliminate the Santa Blanca drug cartel.
Tom Clancy's Ghost Recon: Wildlands is one of those video games where playing with friends makes or breaks the overall experience. Designed as a 4-player
Like so many Ubisoft games, Tom Clancy’s Ghost Recon Wildlands is a mixture of lots of ideas – some brilliant, some not so much.
While a bit repetitive at times, Tom Clancy’s Ghost Recon Wildlands is a solid open world shooter.
Tom Clancy’s Ghost Recon Wildlands might not be one of the best Ubisoft outings but it's a solid and accessible shooter that works in both solo and co-op.
Ultimately it's not a bad game, I kept playing and I enjoyed myself. I just question whether it really should have been made. The open world is beautiful but it doesn't set the stage for a Tom Clancy adventure, and this Tom Clancy game is too repetitive to carry an open world on it's own. The gunplay itself when you do engage is solid, and there is plenty of weapons and customization options of that armament to tailor to your own style. Its weakest moments come in between missions, as traversing the landscape by anything other than a helicopter becomes a burden. However if you have a helo, taking in the Bolivian sunset and you swoop down skimming the surface of a river is reminiscent of a modern day Apocalypse Now. That is a tremendous little moment of satisfaction, but it doesn't carry a whole game.
A solid but glitch-riddled open-world tactical shooter that falls agonisingly short of realising its full potential, Ghost Recon Wildlands is the very definition of a 'nearly' game. It's so very nearly brilliant, but there are a few too many problems with it that mar the overall experience. Shame.
Ghost Recon Wildlands had amazing potential but its unbalanced gameplay mechanics and unnecessarily huge open world stop it from topping its fantastic predecessors.
Republished on Wednesday, 10th August, 2022: We're bringing this review back from the archives following the announcement of August's PS Plus Extra, Premium lineup. The original text follows.
This massive open-world is unfortunately full of dull objectives to complete that rarely vary from one to the next. There are some pretty sights in here, and it's more fun in co-op than solo, but that doesn't make Wildlands anymore than serviceable.
Ghost Recon Wildlands utilises the tried and tested Ubisoft open-world formula, however the lacklustre story, bland characters and repetitive mission design means it never hits the heights it could have reached.
There are moments where I was stealthing around, scoping out a path through a heavily fortified compound to get to a target without bringing an entire militarised division on me that I did enjoy the kind of experience that Wildlands was chasing after. I absolutely loved Mercenaries and its “deck of cards” that I would have to hunt down bit by bit, and there were the briefest of moments where I got a touch of the appeal that had me hooked on Mercenaries for hour upon hour back in the day. But then I’m brought back to the reality that this is a particularly unpleasant piece of propaganda,…