

Rating
Sleeping Dogs: Definitive Edition
The Definitive Edition of the critically acclaimed, award winning open-world action adventure, reworked, rebuilt and re-mastered for the new generation. With all previously available DLC included and a wealth of tech and visual improvements, Hong Kong has never felt so alive. A vibrant, neon city teaming with life, Hong Kong’s exotic locations and...
Details
- Released
- October 10, 2014
- Developer
- United Front Games
- Genres
- Shooter · Action · Racing · Hack and slash/Beat 'em up · Adventure · Open world
- Publisher
- Square Enix
How it plays
Time to beat · 10 player times (IGDB)
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Sleeping Dogs: Definitive Edition Reviews
Professional reviews from gaming critics
Sleeping Dogs: Definitive Edition is an amazing video game in most aspects, worth a play for sure.
Beginning life as an intended sequel in the open world True Crime series before being unceremoniously cancelled, Sleeping Dogs was subsequently revived by
Sleeping Dogs: Definitive Edition is amongst the finest open-world games of recent years, with gratifying and brutal combat, a genuinely gripping story and excellent car handling for this type of game. Despite some technical issues, which perhaps should have been addressed for a ‘definitive edition’, the game remains as playable as it was two years ago. Given the wealth of content and its relatively low entry price it would make a sound addition to anyone’s collection, though there’s ultimately nothing new here for players that have exhausted the original the first time round.
It's hard to recommend anyone repurchasing Sleeping Dogs for this Definitive Edition, but it could be a great experience for newcomers.
Sleeping Dogs: Definitive Edition not only includes an updated version of the 2012 crime thriller, but also packs in all the downloadable content. While a solid collection, this port is marred by inconsistent frame rate, technical problems and a high price tag. We can argue about whether or not this is enough to warrant the $60 asking price, but there's no debate over the quality of Sleeping Dogs as an open-world action experience.
Sleeping Dogs Definitive Edition is a smart, accessible, and enjoyable open-world adventure with plenty to do. The terrific melee combat system and intriguing story are more than enough to warrant a recommendation to anyone yet to play it, but if you’ve experienced the streets of Hong Kong before then the slightly sharper visuals and included DLC are a tougher sell.
In a gaming sphere that currently adores sandbox and open world games, too few gamers would recognise the name Wei Shen. Sleeping Dogs' lead is a troubled character who makes the likes of Aiden Pearce seem annoyingly lacking in the personality department, and the aforementioned title that our chaotic cop comes from is often similarly overlooked.
Definitive editions of games are becoming more and more prominent these days. The latest game to receive this treatment is Sleeping Dogs, which hits retail today (at time of publishing). At the development helm is Vancouver based United Front games who are also responsible for the excellent Tomb Raider: Definitive Edition on Xbox One. We loved Sleeping Dogs when it first came out in August of 2012 on the last round of consoles. So the big question is will this love carry over into 2014 with merely a fresh coat of paint? Well, not quite.
The part I’m not entirely sold on is the gunplay. Now, it works, it’s solid and it’s fun, in terms of mechanics, at least. But the enemy encounters are sometimes just not thought out. One part of the game has you hiding around a corner, shooting into a hideout. Thugs will keep spawning until you hit a limit, and when you empty the room, any newly spawned baddies come from the corner you’ve spent hiding behind, and before you can figure out what happened, you’re gunned down, and sent to a hospital that’s way too far away for you to care about going back and trying again. That’s the worst exampl...