Narcos: Rise of the Cartels
57
Based on 13 reviews

Narcos: Rise of the Cartels Reviews

Check out Narcos: Rise of the Cartels Review Scores from trusted Critics below. With 13 reviews on CriticDB, Narcos: Rise of the Cartels has a score of:

57

Game Page

Narcos: Rise of the Cartels is a decently executed turn-based strategy title. Sure, sometimes it's a bit too easy, but when the enemy moves efficiently it become a dangerous game of cat and mouse. Just be warned that you'll grow attached to your squadmates, and hate if you lose them. This is for you, Ruiz!

November 19, 2019 Read Review

A fun, but simplified take on the turn-based strategy genre, think "baby's first XCOM" and you're on the right lines. Its flaws are obvious but easily overlooked for newcomers to the genre. If you're a die-hard strategy fan, consider giving Narcos: Rise of the Cartels a pass, it won't have much to offer you.

December 26, 2019 Read Review

Netflix recently began partnering with companies to publish video game adaptations of their television shows and movies. Previously, this was a concept that was

December 13, 2019 Read Review

During my binge-watch of Narcos on Netflix, not once did I ever wish it was a video game. Some stories — in this case, the events of Pablo Escobar’s Medellin Cartel — are simply better suited to certain mediums than others, and I was totally content with watching it all unfold with a big bowl of popcorn in my lap. Fast forward to the tail end of 2019 and developer Kuju has the challenging task of bringing the show to the video game world with Narcos: Rise of the Cartels. The result? Well, I wouldn’t call it “white gold” but it’s still a surprisingly competent game worthy of dipping into, even if it starts to run its course a bit too quickly for my liking.

November 22, 2019 Read Review

In the very first season of Narcos, Pablo Escobar asked a very simple question of some soldiers. That question was "Plata o Plomo?" which literally translates into "silver or lead?" The very same question could be asked of Narcos: Rise of the Cartels, the game based on the hit Netflix series. If that question is asked, I'd like to add a third option: mierda.

December 1, 2019 Read Review

In the timeless words of Adam Jensen, I never asked for this. When I think of TV Shows that I would like to see get a video game adaptation, Narcos was never even a consideration. Netflix clearly thought differently, so here we are. In the XCOM vein of strategy, Narcos: Rise of the Cartels roughly retells the story of the show’s first season across two campaigns. In one you play as DEA agent Steve Murphy in his war against the Medellín Cartel. The other has you take up arms as El Patrón h...

December 2, 2019 Read Review

Overview

November 28, 2019 Read Review

Narcos: Rise of the Cartels chronicles the true-life rise to power of drug lords and the explosion of cocaine trafficking in the world.

December 19, 2019 Read Review

You’ll be left out with a “meh” after finishing the game. What game did we just play?

November 27, 2019 Read Review

A disturbingly literal war on drugs.

November 20, 2019 Read Review

Narcos: Rise of the Cartels succeeds completely at just one thing: It makes me interested in watching the Netflix series. The game had a lot of potential, and at least superficially it looked like something that may be better than the standard advertorial we’ve come to expect from this kind of tie-in game. Unfortunately, the end result is a cautionary tale about how one poor design decision can ruin just about everything else a game has going for it.

November 22, 2019 Read Review

The XCOM clone genre is a small one, but there are plenty of quality games within it. Phantom Doctrine, for example, took the base idea and gave it a great espionage theme. Mario + Rabbids: Kingdom Battle gave the serious tone of the genre a colourful, manic coat of paint. There’s Warhammer 40,000: Mechanicus to give the basic tactics of XCOM a Warhammer sheen of paint. Achtung! Cthulhu Tactics did a good job of bringing the XCOM action to Lovecraft’s nightmares, and XCOM itself remains a hugely playable game. There’s simply no reason to play something so utterly bereft of thought as Nar…

November 28, 2019 Read Review

Narcos: Rise of the Cartels takes the John Wick Hex approach and doubles down on turn based strategy, in favour of being a typical run of the mill third person licensed effort. The end result is mostly successful, with a few bumps along the way

November 26, 2019 Read Review