

Rating
Milanoir
Inspired by the Italian crime flicks of the '70s revered by Quentin Tarantino, Milanoir is a pixel-packed action game set in the violent city of Milan. Come meet Piero, a convict suddenly released from prison looking for revenge over the man who framed him. Hunt for the truth and escape the ones who are chasing you through an unforgiving city. Some...
Details
- Released
- May 31, 2018
- Developer
- Italo Games
- Publisher
- Good Shepherd Entertainment, Gambitious
How it plays
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Milanoir Reviews
Professional reviews from gaming critics
Challenging, fun and a good looking game that will keep you coming back for more.
The very best examples of nostalgic homages are those that add something in the process. Goichi Suda’s grindhouse-toned games, for example, add all kinds of stylistic features that help to build on the thematic basis. Milanoir isn’t that game. It’s slavishly devoted to something very obscure and doesn’t do enough to appeal to people who don’t know the base material. But that’s not to say it’s a poor game. Its energy and ballsy attitude is engrossing all in itself.
Despite hitting a lot of the same notes, Milanoir is not the Hotline Miami successor many were expecting. The game has a lot of style, enough for its 6-8 hour campaign to keep you engaged, but it is hidden underneath a layer of extreme frustration brought to light by its technical issues and extreme difficulty curve.
Milanoir presents itself as a snarky, modern vignette for old Italian mobster movies. Can it possibly live up to the reputations of those classic films? Our Milanoir review dives in.
Milanoir is a disappointment. It’s frustrating stage and boss design mar what was obviously a work of pride by people who care deeply for this period of Italian cinema. But, Piero’s misadventures simply aren’t fun to play. When things are working well the game is at best “good,” but it’s never an elevated experience. At its worst, Milanoir is a frustrating test of patience. 20, 30, even 40 minutes might be required to hit the right combination of luck and skill to skate past some encounters. To be sure, some of this is my own incompetence - failing to notice the street signs that c…
Nothing ruins a first impression quite like a game crashing the first time you start it. That was my introduction to Milanoir, a 70’s inspired 2D top-down cov
Milanoir takes an appealing aesthetic with a promising setup and turns it into a dutiful slog without much of a payout. It’s basic, it’s petty, and it’s laughably crude. It is a noir title that really doesn’t have a whole lot to say.
A '70s style Italian crime drama with indie pixel graphics seems like a cool idea for a game so let's see if it brings home the pasta e fagioli.