
Mechstermination Force Reviews
Check out Mechstermination Force Review Scores from trusted Critics below. With 15 reviews on CriticDB, Mechstermination Force has a score of:
Full disclosure: I have not finished Mechstermination Force. I will, but it’s going to take some time. I've played more than enough, however, to tell you to get this game, get a partner if you can, and get ready to save the world. You’re going to frequently die trying, but the process will be a blast.Read More
Mechstermination Force is the most consistently fun 2D boss rush game I’ve ever played, and yes that includes a certain other boss rush game launching on Switch later this month. Every encounter is unique and challenging but never unfair. Each boss is uniquely designed, and realized with an outstanding degree of care and attention. From the moment you boot Mechstermination Force, it is immediately fun, and that fun never stops. This is a gameplay loop distilled to its purest form, and it is an absolute joy.
Mechstermination Force is a wonderful follow-up to Bertil Hörberg’s Gunman Clive series. While it can get a bit frustrating at times, the silly atmosphere and tough but entertaining gameplay make for a great time for those who want some simple, unadulterated fun.
So it boils down to this: if you like systematically wrecking colourful but undoubtedly evil robots, you need Mechstermination Force in your life. Some minor control issues might pop up from time to time, but they shouldn’t sour your overall experience. Until all of its foes have been vanquished – which will probably take around five hours – you’ll have a hell of a lot of fun, especially if you have a co-op player by your side. Mechstermination Force is enjoyably challenging, reasonably cheap, and mildly humorous. That makes it a success in my book.
If you're a fan of run and gun games like Contra or Metal Slug, Mechstermination Force really captures the essence of how tough those titles were, while pairing it with a modern look and a wild penchant for mech design. There's no easy mode.
With Cuphead just around the corner, we can’t help feeling sorry for Mechstermination Force. It's certainly less of a head-turner, but it's a more approachable take on boss rush platforming, with less of an emphasis on twitch-based, pixel-perfect precision. It's peppered with ingenious design and amusing writing and we thoroughly enjoyed our time with it. We'd recommend it as a more accessible alternative to (or appetiser for) Studio MDHR’s upcoming game. If you enjoyed Gunman Clive, this is a great expansion on the concept and well worth investigating.
My complaints with Mechstermination Force are straightforward because that’s really what the game is, a boss rush shoot-fest. If the stars align and you can find someone who really enjoys 2D shooters, give the game a go: even its fleeting joy is worth the entry ticket. Hell, it’s worth it if you go alone, so long as your expectations are in check.
I already know what I need to do to beat the massive mech towering over me. First, I must destroy its vulnerable plate armor while dodging the lasers, energy balls, and rockets it throws my way. Then, when it hurls a punch at me, I need to jump on its fist and run up its arm to bash in the power core. I know its pattern, so I just need to survive until I can put my plan into action. The platforming is loose, but after several attempts, I finally destroy the power core on its head. However, my celebration soon turns to dismay; that was only its first form, and now the real test of my mettle begins.
Mechstermination Force feels like it comes very close to having a manageable learning curve. Quality-wise, it's great, and a good homage to its boss-filled predecessors. However, there's nothing more game-ruining than, you know, not being able to play the game. There's hard, and then there's hard hard, and then there's Mechstermination Force. It can be done. It can be beaten. I just hope you have a spare hour or two for every boss, and some throat lozenges and ice water nearby.
Overall, Mechstermination Force is a pretty good title for the Switch. I wish it had full levels like games had in the ’90s. It would feel like a much fuller game, and I think people would have a lot more fun. For the very low price of $11.99 USD, you can’t go wrong with the purchase of this game. Just be sure all you want to do is play against bosses. Other than that, have lots of fun with this game.
An enjoyable companion piece to Cuphead, but despite some fantastic enemy designs the single-mindedness and lack of visual variety doesn’t have quite the same charm.
Boss rush hour.From Bertil Hörberg, the man who brought the world the short but sweet Gunman Clive, comes Mechstermination Force, [...]
Yes, the mechanics were done well, but the repetitive music and the control hiccups had a way of grating on me after a while. The game was enjoyable but just slightly bare. A few more varied musical tracks over the different stages and tightening up of the controls would go a long way here.
When it works, Mechstermination Force is an enjoyable experience, but those moments are marred by some faulty design and monotonous grinding.
If you are looking for another run 'n gun boss rush game for Nintendo Switch, Mechstermination Force is definitely a great option and cements Hörberg Productions as one of the most consistently great Nindie developers. As the indie scene on Nintendo Switch gets more and more crowded, it is important to know which titles are worth your time. If you enjoyed some of the other titles I compared Mechstermination Force to in the review, this new Switch exclusive is definitely worth checking out.