

Rating
Keeper
From Lee Petty and Double Fine Productions, Keeper is a story told without words, in which a long-forgotten lighthouse is awakened and, joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, and an unexpected journey into realms beyond understanding.
Details
- Released
- October 17, 2025
- Developer
- Double Fine Productions, Double Fine
- Publisher
- Double Fine Productions, Double Fine, Xbox Game Studios
- Platforms
- PC · PS5 · Xbox Series X|S
How it plays
Time to beat · 3 player times (IGDB)
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Keeper Reviews
Professional reviews from gaming critics
There will be those that aren't fans of its pace, but Keeper is a stunning game both visually and in the poignant story it tells.
Keeper is a gorgeous little package of tightly designed puzzles and cerebral platforming that showcases what makes Double Fine's games so uniquely special.
Keeper takes a straightforward puzzle-based walking sim and elevates it tenfold with an unbelievable level of interactive storytelling.
Keeper is Double Fine at its most confident, presenting a visual feast and a heartfelt tale in a detailed, complex natural world.
Keeper is one of the most stand-out games of the year and its quirky premise really sets the stage for an unforgettable adventure so let's play.
I’ve always had a soft spot for Double Fine. It’s true that its output is quite hit-and-miss, but that’s only because it’s one of the few developers out there w
Keeper is a fascinating tale full of moments that will make you think — not just about the game, but life and our place in the world. The visuals are intriguing, and the on-screen action is supported by a solid soundtrack. The mechanics are simple and can become a little monotonous at times, but there’s always something new around the next bend. While Keeper may not be a game that appeals to everyone, the nature of the story ensures that it’s certainly a game that’s for everyone.
Keeper and its endearing story of friendship and nature hits every artistic mark you would expect out of Double Fine, but its unengaging gameplay and lacking puzzles keep it from joining the studio’s top-shelf hits.
The strange journey of light, loneliness, and rebirth in Double Fine's game is one of the most hauntingly beautiful of the year.
A long time ago, developers Double Fine burst onto the scene with the flop that was Psychonauts, following this up with the equally floppy Brütal Legend. Of course, Psychonauts became a cult classic, and I enjoyed Jack Black's Musical Strategy more than most. However, these efforts resulted in Double Fine spending a few years creating smaller titles before the massive Kickstarter success of Broken Age, followed by Psychonauts 2's success on the Fig crowdfunding network, and the acquisition by Microsoft. This brings us to Keeper, their first game in four years.
Keeper is A Surreal Journey That Values Your Time by rewarding players with simple mechanics, story, and beautiful visuals
Keeper is a very slow burn, but ends up culminating in one of the coolest and most surprising third acts in recent memory. It does feel like more of an experience than a video game at times, but it's still absolutely a journey worth taking. Going into it completely blind is recommended, as the game is actually hiding way more beneath the surface than you'd ever expect. The puzzles are dead easy, and there are some camera/control/performance hiccups at times, but it's still a title that truly takes you places that will amaze you by the end if you're willing to stick with it.