

Rating
Infinity Strash: Dragon Quest - The Adventure of Dai
The memories of the Hero, in your hands! Experience the story of the legendary anime series, Dragon Quest The Adventure of Dai, in an exhilarating action role-playing game that combines stunning visuals with art from the anime and manga.
Details
- Released
- September 28, 2023
- Genres
- Action · Role-playing (RPG) · Adventure
- Publisher
- Square Enix
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Infinity Strash: Dragon Quest - The Adventure of Dai Reviews
Professional reviews from gaming critics
Infinity Strash plays with its own legacy a bit, mostly by using models from Dragon Quest proper instead of imitating the manga’s art style. But the rest of the game, while fun in that lizard brain kind of way, doesn’t do a ton to separate itself from its peers. Fans of the series will have a decent time, but there’s not much here for folks on the outside. If you’re curious about Dragon Quest as a whole, we recommend starting elsewhere.
Infinity Strash: Dragon Quest The Adventure Of Dai allows players to live through the story of the exhilarating anime series, The Adventure of Dai, first-hand in an action role-playing game that combines stunning visuals with art from the anime and manga.
Unfortunately, for the good that Infinity Strash does for the serialised manga, it shorts itself through poor retellings of the anime episodes, simple but ultimately boring combat, and a Temple system that really doesn’t mesh well with the main campaign. But if you’re a shounen or Dragon Quest diehard, Dai’s adventures are a fun spectacle—but I think I’d rather watch the anime. ∎
Infinity Strash: Dragon Quest The Adventure of Dai is an action RPG based on the Dragon Quest The Adventure of Dai series.
The memories of the Hero, in your hands! Experience the story of the legendary anime series, DRAGON QUEST The Adventure of Dai, in an exhilarating action role-playing game that combines stunning visuals with art from the anime and manga.
One of the best aspects of Infinity Strash is the visuals, which almost perfectly emulate the art style of Koji Inada. The monsters certainly reflect the iconic Akira Toriyama style that Dragon Quest is so well-known for. The two styles work well together and the animated action scenes between the slideshow story events are exciting to watch.
I generally like the “filler” titles in the Dragon Quest franchise. Dragon Quest Treasures was a delight, as was Builders, as was the VR game that I played in an arcade in Japan. This is a versatile property and most of the developers that work on it clearly enjoy what they’re doing. But Strash is different. It leaves a bad taste in the mouth as it comes across as cynical, and derivative to everything but Dragon Quest. Most egregious of all is that somehow, despite being based on a well-regarded Dragon Quest anime, it genuinely seems like the developers failed to understand what makes Dr…
Infinity Strash: Dragon Quest The Adventures of Dai is an interesting idea in bringing the anime to video game form that falls short in execution. It sounded great on paper, but nothing comes together in any way that makes this title rise above mediocrity. The basic repetitive gameplay that's sparsely portioned out between story development prevents this from being the great action RPG it should have been. Fans of The Adventures of Dai or Dragon Questin general might find enjoyment in this title. As critical as this review is there was fun had in playing it, but without the Dragon Quest name n...
Infinity Strash: DRAGON QUEST The Adventure of Dai is an anime-based action title that, due to floaty combat and poor storytelling, feels like an anime video game of the past. It's clear to see what the target was, it's just unfortunate that it fell short. Roguelike elements show potential but when the reward isn't satisfying there isn't much of a draw.
If there’s a worse Dragon Quest side game out there, I haven’t played it. The only group who is likely to derive any satisfaction from Infinity Strash: Dragon Quest The Adventure of Dai would have to be megafans of the manga or anime and want to see the events therein retold in a different medium. Baffling design choices like splitting up the party, forcing players to make use of the punishing roguelike area, having lack of action map nodes, and delivering the story through still cutscenes work in tandem to kill any joy that this experience might have elicited. Ultimately, Infinity Strash…