Human: Fall Flat
74
Based on 15 reviews

Human: Fall Flat Reviews

Check out Human: Fall Flat Review Scores from trusted Critics below. With 15 reviews on CriticDB, Human: Fall Flat has a score of:

74

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Human Fall Flat is a fun little puzzler with plenty of hilarity in its scenarios. The levels feel like playgrounds where you could do whatever you want. With the ability to play this alone or co-op, plenty of ways are out there to create chaos. That doesn't mean it is all well and dandy, as holding on to objects can be a bit wonky and playing solo shouldn't be done in long play sessions. That being said, I still really enjoyed what this crazy game tried to do.

December 11, 2017 Read Review

Time to go on an adventure with Bob as he explores dreamlike worlds. The only catch is, he has to work with "real world physics." Throw in some open and smart level design with plenty of puzzles, and you have Human: Fall Flat, now on the Switch! Are you up for the challenge?

December 11, 2017 Read Review

Saying that, I did greatly enjoyed my time with Human: Fall Flat. Even though the game offers little in terms of replay value apart from the co-op multiplayer mode dubbed “Father and Son”, I loved my time with it. For anyone that enjoys physics-based puzzle games in the vein of Octodad etc., then Human: Fall Flat definitely deserves a look. It has earned its place in the upper echelon of its genre. Hilarious and empowering, even if it is frustrating at times, Human: Fall Flat is definitely worth at least one play through.

May 9, 2017 Read Review

Human: Fall Flat is a quirky, open-ended, physics-based, third-person puzzle and exploration game set in surreal, floating dreamscapes.

February 23, 2017 Read Review

An abrupt ending that doesn’t have much of a climax and some moments of fist-clenching frustration keep Human: Fall Flat from the upper echelons of puzzle gaming, but it’s still something I plan on going back to with friends. Plus, it lets you draw on your character, leading to the butt you see in all of the screenshots. Apparently, I wasn’t the only one who thought this was hilarious. This one was for you, Laura!

August 6, 2016 Read Review

Human: Fall Flat’s slapstick controls and ridiculous animation do a great job of making repeated, frustrating, and unfair failure at physics puzzles seem fun for a while. And when that fun runs out, you can extend it by bringing in a friend and drawing silly things on your goofball character. If you don’t play it, watch someone play it.

July 28, 2016 Read Review

Dreams are a wonderful thing. After our eyes grow heavy and our bodies fall to sleep, our minds are given incredible possibilities for fun, constrained only by our own imaginations locked away in our slumbering heads. Human: Fall Flat is a game that gives you a small taste of that creative fun in a beautifully simple and enjoyable way.

July 22, 2016 Read Review

Human: Fall Flat might concern the adventures of a floppy limbed chap who ambles about the place, solving puzzles and whatnot but the game itself does anything but, instead raising the bar for a genre that so desperately needed a game to champion its cause and not another half-baked experiment to invite further derision. How nice it is then, to have one of the former and not one more of the latter.

July 26, 2016 Read Review

Human: Fall Flat has its endearing, satisfying moments and its aggravating moments. The physics are fun to play around with and present a challenge, but the wonky camera movement is a weakness that’s hard to overlook.

July 25, 2016 Read Review

Physics-based indie games with odd controls have been popular ever since titles such as Octodad and Surgeon Simulator debuted. So, how does controlling drunk little white guys compare? Enter the world of Human Fall Flat and let's see.

May 14, 2017 Read Review

Human: Fall Flat is a weird game, and I mean that in a good way. The gameplay mechanics are original, and I've honestly never played anything like it. The playe

December 19, 2017 Read Review

Human: Fall Flat is a wacky physics-based video game experience from No Brakes Games, an indie team who have endeavoured to throw continuously creative puzzle

May 23, 2017 Read Review

The game is a joy to play cooperatively, though, with two players and two Bobs wandering around the world and getting up to mischief. You’re given even more license to bend the rules and cheat, with all of the puzzles designed for one person. Sure, you can simply divide up the necessary tasks for getting a box onto a button to open up a door, but why not simply shove the box and jam the door open while the other player is stood on the button?

July 27, 2016 Read Review

Ultimately, it’s a little difficult to really understand what the developer was aiming for here. It seems more like it was a project from someone who was simply inspired by the entertainment value of stuff like Octodad than a game that is really looking to break out with its own identity. The potential’s there, but it’s all a little to raw for its own good.

August 10, 2016 Read Review

Human: Fall Flat is unquestionably charming, and tremendous fun when it's not annoying me so much I want to find the developers and put staples in their toes. It's a logical next step for the Grow Home concept, and they beat Ubisoft to releasing it before Grow Home 2, so kudos for that. They've done enough with the idea to make it their own, no matter how naggingly familiar it all feels. And that climbing up animation is just the loveliest.

July 25, 2016 Read Review