

Rating
Death's Gambit
Death's Gambit is a challenging Action-RPG where you explore an alien medieval planet filled with beasts, knights, and horrors. Climb big creatures that will test your resolve. Fight dangerous monsters that will make you think outside the box.
Details
- Released
- August 13, 2018
- Developer
- White Rabbit
- Genres
- Action · Role-playing (RPG) · Adventure · Indie · Horror
- Publisher
- Skybound Games, Adult Swim Games
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Death's Gambit Reviews
Professional reviews from gaming critics
Find out how it feels to be immortal in White Rabbit's brand new 2D Souls-like Metroidvania.
Death's Gambit is a side-scrolling, monster-slaying action RPG that raises you from the dead to serve as an agent of Death in a highly stylized, gothic world of beasts, knights, horrors, undying guardians and more.
Though it's not the best platformer, the story and environment alone make it a must play for Dark Souls fans and retro Metroidvania junkies alike. There's plenty here to enjoy, with plenty of replay value for those it hooks.
Death's Gambit is buggy, unpolished, frustrating, and derivative. At the same time, it features some interesting bosses and unexpected storytelling tricks. It's sure to be a divisive game, but you may be won over by the atmosphere its fantastic art, music, and voice acting create, if you can overlook its flaws.
– Matt C.ContributorFind me on Twitter: @MC_OddFor more of my writing, visit Shindig.nz
But for those who trudge forth, there is a new game plus mode to be enjoyed. Or, for those bravest souls, who wish to tarnish their friendship with Death, you can destroy the contract and become mortal yet again: die once, and it’s game over. So, whether you’re a masochist or a hardcore masochist, Death’s Gambit might have something for you. At the very least, you can see an amazing take on the character of Death wearing an apron.
For all of its striking visuals and sophisticated animation work, Death's Gambit suffers a bit of an identity crisis among fundamental control flaws.
Death’s Gambit is a very blunt attempt to fuse two beloved games, Dark Souls and Castlevania: Symphony of the Night, into one challenging 2D action-platformer. Developer White Rabbit shows a strong understanding of what made each of them great but glosses over fundamentals that all great games need, such as responsive controls and an understandable game world, and falls short of its promise.
In the end, Death’s Gambit resonates as a flawed gem, one I’m happy to have played. It’s an uneven experience bogged down by technical woes and stilted combat, but if you can enjoy less-than-pristine games in spite of rough spots, it’s worth taking a chance on. Just hold out for a few patches first.
Death's Gambit shows moments of potential, but they're undercut by bad storytelling, flat combat, and a nagging sense that it's all been done better elsewhere.
Death’s Gambit is almost an above average 2D hardcore title, with challenging bosses and some solid environmental design. However the game lacks atmosphere and the story just doesn’t quite take hold. The world is compact enough that repetition is unavoidable, and repeating the same steps can you wear down. Death’s Gambit isn’t a bad game but it simply doesn’t have the spark that others in the genre do.