

Rating
Cloudpunk
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Details
- Released
- April 23, 2020
- Developer
- ION LANDS
- Genres
- Action · Role-playing (RPG) · Simulator · Adventure · Indie
- Publisher
- ION LANDS, Merge Games
How it plays
Time to beat · 3 player times (IGDB)
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Cloudpunk Reviews
Professional reviews from gaming critics
With the game falling at around nine hours of gameplay, Cloudpunk is a quaint game that’s easy-going but also hits on some big themes in the cyberpunk genre. Cloudpunk is beautiful, humorous, and most importantly is a window through which to view the progress of society.
Cloudpunk is a tremendous accomplishment in creating a setting; in the sub-genre of cyberpunk, it knows few rivals. There’s a sense of place that demands your attention and dares you to comb every corner and jaw with every sentient settler. For a game about choice, a simplistic approach to gameplay can, at times, deprive the player of meaningful agency, which feels as though it soars in the face of the message. It’s still an absolute pleasure to drink in this one unforgettable night in Nivalis, Cloudpunk is a frontrunner for indie game of the year.
Cloudpunk reaches higher and achieves more than I thought it would, barely missing a spot among the giants of its genre.
Cloudpunk is a game I’m glad exists. It’s a game I hope people see. It is definitely not for everyone, possibly even most people. But it leaves me very much hoping that Ion Lands gets to keep making games and gets to do so with a bigger budget as I suspect most of the issues I had with Cloudpunk would have been at least a little alleviated with a bigger budget. It is encouraging to see that the developers are still adding features and I’ll be following their work in the future.
In the gameplay department, Cloudpunk simulates the boredom of a minimum wage job a little too well. Looking back, I’m happy to have played Cloudpunk, but I never want to sit through it again.
Cloudpunk is an interesting take on the future noir setting, as seen through the eyes of a delivery driver. However, the game's various ports are proof positive that not all version are created equally.
Cloudpunk delivers the look and feel of a cyberpunk city, it just doesn't fill the city with anything of interest. The story is okay and there's some side conversations to keep you amused, but once the novelty of driving around Nivalis wears off, you'll recognise that this is a game made entirely of fetch quests. The city looks gorgeous, it's just a shame it doesn't have more attractions.
From a design perspective, Cloudpunk is fabulous. Stunning soundtrack, a lovely little voxel-art world, but the game itself (and the bugs! So many bugs!) don’t really inspire like the world itself. In truth, it gets incredibly repetitive and rather boring the longer the games goes on, and the narrative isn’t strong enough to get its hooks into you.
Overall, the idea behind Cloudpunk has the potential to be a great cyberpunk game. Although the game's world is visually appealing and offers a limited opportunities for exploration, minor technical issues disrupt immersion, making it difficult to appreciate the few good elements that the game offers. Cloudpunk is a good game to pick up every once in a while for short sessions, but its lackluster story and monotonous dialogue may put off players from investing long hours into the game. In the end, Cloudpunk is able to capture the essence of a cyberpunk game despite its issues, but gameplay tha...
The story of Cloudpunk is a mixture of numerous sci-fi tropes, which isn't an issue itself - the problem lies with how they're used. Cloudpunk has some of the most abysmal voice acting in recent memory, and it's the medium through which the story is told. Raina hears the stories of Nivalis through commlinks and calls, in seemingly endless conversations that become grating to listen to over time. It quickly becomes apparent that the long walkways of the city exist so that the player has somewhere to walk on while the cast talks at them in extended dialogue sequences that go on forever. Explorin...
That last part really sums up how I feel about Cloudpunk on Switch. I’m pretty sure that underneath these performance issues there is an interesting world ready to be explored. But the game’s problems run deeper than it’s graphical shortcomings. The pacing feels slow and doesn’t give the player many options to fully explore the world that is being presented. If Cloudpunk looks interesting to you, I’d highly recommend you look into other possible versions you might be able to play, because the Switch simply isn’t the place to explore the city of Nivalis.
Cloudpunk is certainly a visually striking game, there is no doubt about that. Its colorful and neon-lit city, taking place during a dark and rainy evening, just pops out at you, begging for you to just explore. While the story and characters are more than capable of adding to this gorgeous release,