

Rating
Call of Duty: Ghosts
Call of Duty: Ghosts takes place following a catastrophic event that changed the global balance of powers in the world. As a result, the United States is no longer recognized as a superpower. Ten years after the event, an unseen enemy emerges as a threat, but the remnants of US special forces from every branch came together to create an elite group...
Details
- Released
- November 5, 2013
- Developer
- Neversoft Entertainment, Treyarch, Raven Software, Infinity Ward
- Publisher
- Activision
How it plays
Time to beat · 5 player times (IGDB)
Up to 6 players
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Call of Duty: Ghosts Reviews
Professional reviews from gaming critics
“Although it follows the same formula, ‘Call of Duty: Ghosts’ offers a few refreshing changes.”
Call of Duty is once again, Call of Duty. From that sentence alone you’re likely to know whether there’s anything here for you or not. The series has become this behemoth blockbuster that somehow has nearly as many people that despise its existence as it has die-hard fans. To some, the proposition of “on-rails” first-person shooting is too limited, but to others, it’s the perfect outlet to turn off your brain and let this rollercoaster take you for a ride. Call of Duty: Ghosts is a finely-tuned game that offers loads of quality entertainment for those interested, it just isn't reinventing the ...
It’s Infinity Ward, and it’s Call of Duty. So you already know what you’re going to get. It’s formulaic, true but when it works it works well and there is no
Call of Duty: Ghosts delivers a riveting all-new gameplay experience built on an entirely new story, setting and cast of characters, all powered by a new, next generation engine.
Shooting Galleries and Quicktime Events and Stagnant Multiplayer, OH MY!A while back, I wrote an article comparing film criticism and game criticism, and at the time my [...]
Call of Duty: Ghosts is one of the few games that would be infinitely better without a campaign mode. While the multiplayer is just more of what we’ve seen in previous entries, it is at least fun to play. The campaign, however, offers little more than frustration with its hordes of enemies and overly scripted nature. Infinity Ward would have been better off allocating more time and money to the multiplayer.
But one of the biggest changes for online would have to be the character customisation. For years gamers have wanted to make their own soldier and now they can, even having the choice of playing as a female avatar for the very first time in the series.?Extinction mode is probably my favourite bit about Ghosts. Similar to BO2 zombies in the sense it’s a wave based game, the action builds up much quicker and gets harder in a much more progressive way. Moving your way through an alien infested town to set off a nuke then run back to the evac, I’ve only been able to make it back just once with a g...