[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-games-braid":3,"game-braid":5},{"similarGames":4},[],{"game":6,"hasUserReviewed":22},{"id":7,"name":8,"summary":9,"cover_image":10,"header_image":11,"trailer_url":12,"release_date":13,"avg_score":14,"igdb_id":15,"slug":16,"steam_app_id":17,"companies":18,"genres":27,"platforms":32,"reviews":36,"coverImage":10,"headerImage":11,"trailerUrl":12,"releaseDate":13,"criticReviewCount":111,"userReviewCount":67,"previewCount":67,"publishers":112,"developers":113,"userReviews":114,"hasUserReviewed":22,"steamAppId":17},187457,"Braid","Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.\n\nBraid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.","187457\u002Fbraid_webp","187457\u002Fbraid_header_webp","https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=uqtSKkyJgFM&pp=ygUbYnJhaWQgZ2FtZSBvcmlnaW5hbCB0cmFpbGVy","2008-08-06",58.33,2853,"braid",26800,[19,24],{"company":20,"developed":22,"published":23},{"name":21},"Microsoft Game Studios",false,true,{"company":25,"developed":23,"published":23},{"name":26},"Number None Inc.",[28,29,30,31],"Platform","Puzzle","Adventure","Indie",[33,34,35],"PC (Microsoft Windows)","PlayStation 3","Xbox 360",[37,53,68,82,98],{"id":38,"author":39,"outlet":42,"summary":48,"review_url":49,"review_date":50,"original_score":51,"normalized_score":52},48333,{"id":40,"name":41},4078,"Sammy Barker",{"id":43,"logo":44,"name":45,"website_url":46,"score_format":47},63,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FPush-Square-Logo.jpg","Push Square","https:\u002F\u002Fwww.pushsquare.com\u002F","10","Full Accessibility Report","https:\u002F\u002Fwww.pushsquare.com\u002Freviews\u002Fpsn\u002Fbraid","2009-12-23","9",90,{"id":54,"author":55,"outlet":58,"summary":63,"review_url":64,"review_date":65,"original_score":66,"normalized_score":67},65511,{"id":56,"name":57},2066,"Gary Marston",{"id":59,"logo":60,"name":61,"website_url":62,"score_format":47},13,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FDualshockers-logo.jpg","DualShockers","https:\u002F\u002Fwww.dualshockers.com","The ending of Braid, I can safely say – is one of the best endings in video game history. ","https:\u002F\u002Fwww.dualshockers.com\u002Fbraid-the-review\u002F","2009-12-09","",0,{"id":69,"author":70,"outlet":73,"summary":66,"review_url":78,"review_date":79,"original_score":80,"normalized_score":81},74804,{"id":71,"name":72},4759,"Ryan Clements",{"id":74,"logo":75,"name":76,"website_url":77,"score_format":47},69,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002FIGN-logo.jpg","IGN","https:\u002F\u002Fwww.ign.com\u002F","https:\u002F\u002Fwww.ign.com\u002Farticles\u002F2009\u002F11\u002F14\u002Fbraid-review","2009-11-14","8.5",85,{"id":83,"author":84,"outlet":87,"summary":93,"review_url":94,"review_date":95,"original_score":96,"normalized_score":97},146352,{"id":85,"name":86},12495,"Anel Zukic",{"id":88,"logo":89,"name":90,"website_url":91,"score_format":92},151,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fnoobfeed-logo.png","NoobFeed","https:\u002F\u002Fwww.noobfeed.com\u002F","100","But most of all it’s the complete package of presentation, story and puzzles that make Braid into the veritable masterpiece amongst games. Comparable to a classic film or a good book, Braid and its personifying protagonist Tim will make you think and not just about matters relatable towards the game. Such a feat is hardly set aside for any good game and that makes Braid a true work of art.","https:\u002F\u002Fwww.noobfeed.com\u002Freviews\u002Fbraid","2009-05-31","80",80,{"id":99,"author":100,"outlet":103,"summary":108,"review_url":109,"review_date":110,"original_score":51,"normalized_score":52},2239268,{"id":101,"name":102},17879,"Christian Slovak",{"id":104,"logo":105,"name":106,"website_url":107,"score_format":47},159,"https:\u002F\u002Fcdn.criticdb.com\u002Fstorage\u002Fv1\u002Fobject\u002Fpublic\u002Favatars\u002FOutlets\u002Fgametyrant.webp","Game Tyrant ","https:\u002F\u002Fgametyrant.com\u002F","Braid was remembered to be one of the best inspirations for the argument of video games as an art form back in the days of gaming on the PlayStation 3 and Xbox 360. Video games like Braid, Fez, Journey, and many others helped show that video games can be more than what they appear at the surface. Wi","https:\u002F\u002Fgametyrant.com\u002Fnews\u002Fbraid-review-a-remaster-to-remember","2024-05-22",5,[21,26],[26],[]]