
Akiba's Trip: Undead & Undressed Reviews
Check out Akiba's Trip: Undead & Undressed Review Scores from trusted Critics below. With 13 reviews on CriticDB, Akiba's Trip: Undead & Undressed has a score of:
There is so much potential and bits a pieces that make this trip worth going. However, it’s held back by graphical limitations, frame rate drops, a stiff combat system, questionable camera, and basic game flow. The encylopedia, and the multiple endings will make you come back for more and the dual voice over will make you want to listen to both sides.It has good humor and a decent story, just not well on gameplay aspect. Best to get this on a bargain or rental. A valiant effort. But when it comes to having a virtual tour of Akiba, there is no other game like this one.
“Akiba's Trip can easily be mistaken for what it's satirizing, but beneath that façade is an intelligent game with a surprisingly noble purpose.”
To describe Akiba’s Trip: Undead & Undressed as a simple action role-playing game would do it a disservice – a bit like describing a vampire as a mere blood gulper. The aforementioned nocturnal beast has gone through several iterations over the years, ranging from fear inducing monsters through to promiscuous teenagers – but if this scale is to represent the spectrum on which Japanese developer Acquire’s latest sits, it would definitely land on the more seductive side of things. Indeed, this is a game in which you must undress your foes in order to defeat them – a premise which, when combined with a hearty helping of Eastern culture and electro music, is hard to resist.
Akiba’s Trip: Undead and Undressed is fun while it lasts. Though it is not for everyone, and though there is much more that could have been done to make the parody theme stronger, if you are willing to check your brain at the door, there is a good time to be had here.
Akiba's Trip: Undead & Undressed takes players on an eclectic trip through Tokyo’s “Electric Town” electronics district in which they will battle vampire-like foes in over-the-top, highly stylized role-playing action.
What. The. Actual. Fudge? That was pretty much what constantly ran through my head throughout my time with Akiba’s Trip: Undead & Undressed.
Graphics: 5.0 Gameplay: 6.5 Sound: 5.3 Control: 6.0 Replay Value: 6.4 Overall Rating: 6.0 Online Gameplay: Not Rated Publisher: XSEED, NIS America Developer ...
My final opinion and score for this game really comes down to the audience. If you are a fan of Japanese pop culture, or you are an otaku yourself, you are sure to find something to love in this game. It can be easy to look past the issues and just immerse yourself in the crazy environment and pop culture in-jokes. If you are none of the above, though…I can’t say I wouldn’t recommend it, but you may want to try before you buy.
Even though the game’s story makes up for it, one of the biggest problems the game has is being too repetitive. With rarely any variation in gameplay, Akiba’s Trip revolves around hitting the streets and fighting Synthisters, returning to the team base, and repeating again. Occasionally this is interspersed with a training mission to keep the player’s skills current, but otherwise the game grows repetitive really fast.
Although there’s a niche that will no doubt revel in the game’s eccentricity, those who cringe at otaku culture will find very little value here. Even looking past its more tasteless tendencies, the game’s combat is average and its design is repetitive. Still, it’s a complete write-off by any means, in part thanks to its vibrant depiction of Akihabara and the surprise inclusion of English voiceover.
Akiba's Trip is just as confused about its identity as its teenage characters. It's a cool look at Japanese otaku culture, and it has some well-written moments. But the writing and setting can't make up for its core pitfalls. Its mission and combat systems are so tedious that I struggled to find motivation to keep playing. The core idea of Akiba's Trip is more interesting than the game itself and is too mired in boring interactive elements to get off the ground.