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76
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Brian Albert

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Latest Reviews

Killing Floor 3 is a polished sequel that feels both smartly streamlined and somewhat hollow, coming across more like a solid Early Access launch than a full release.

IGNIGN·July 24, 2025
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A lot of games tout the ability to “play how you want to play,” but Sniper Elite 4’s missions and mechanics actually are robust enough to back up that claim. Picking apart the Nazi war machine piece by piece, using whatever plan comes to mind, is a blast. The way...

IGNIGN·February 13, 2017
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Eagle Flight surprised me with how quickly I felt at home flying and fighting with other birds above Paris. It features some of the best and most responsive and comfortable gameplay available on the PSVR, though like most current VR games its appeal may be short-lived if you’re not a...

IGNIGN·November 14, 2016
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Headlander is an unexpectedly great take on Metroidviania-style action. Some of the objective design renders its flashier, body-endangering powers moot, but the quick and complex moment-to-moment gameplay carries it splendidly. It’s difficult but fair, and fast-paced but satisfying through to the end. And with a story so dangerously loaded with...

IGNIGN·July 25, 2016
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Umbrella Corps is a bad competitive shooter that doesn’t even know how to take advantage of its few strengths. Its mechanics frequently contradict each other, balance is absurd, controls are clumsy, and it fails to pull anything meaningful from the Resident Evil universe other than some recognizable settings. With no...

IGNIGN·June 24, 2016
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In its 14 years, Halo has never felt so good to play. An updated arsenal and great new mobility mechanics give both campaign and multiplayer and modern touch without sacrificing Halo’s classic feel. It fails to introduce its new Spartan characters in a meaningful way, and the story does make...

IGNIGN·October 26, 2015
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What made Gears great almost 10 years ago still makes Gears great today. It’s a beautiful game with smart cover mechanics, great core combat, and commitment to an over-the-top tone. It occasionally shows signs of age, but those moments are rare enough that you’ll barely remember you’re playing a remaster....

IGNIGN·August 24, 2015
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Zombi is the textbook example of a game that needs a sequel. Within the trope-ripe grounds of the zombie shooter, it builds interesting NPCs, delivers genuine scares, and makes deaths mean something more than a respawn. With more exciting combat, Zombi might have been a must-own for horror fans. As...

IGNIGN·August 20, 2015
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Despite it being born from originality, I hope other developers copy Her Story’s blueprint. Not the exact story, of course, but the idea that people who play games are smart, and can take on tough, intellectual work if you give them a story worth working for. With a strong script,...

IGNIGN·June 30, 2015
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Battlefield Hardline impressively manages to please several different audiences at once. Its campaign is both a great shooter and a great stealth game, and its typical plot is spiced with interesting characters and sparse but punctual humor. The large-scale tactical multiplayer combat the series is known for is still as...

IGNIGN·March 17, 2015
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Simply throwing a robot suit onto Call of Duty could have been a lazy path to making Advanced Warfare seem different from what we’ve played before, but the way Sledgehammer has integrated its enhanced abilities and choices into every aspect of how we fight went above and beyond. By designing...

IGNIGN·November 3, 2014
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Daylight has a good foundation of scary atmosphere and interesting bits of story. All of that is squandered by the first half, where poor level design, unnecessary box-pushing puzzles, and impotent enemies deflate the scares before it even gets going. By the time I reached the more interesting second act,...

IGNIGN·April 29, 2014
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