Emily Gera
This author account hasn't been claimed yet. To claim this account, please contact the outlet owner to request access.
Writing For
Latest Reviews
Despite the way narrative has been re-structured and the combat made meatier, this sequel follows the old conventions of the genre too literally to develop an individuality beyond them.
Intentional or not the game is still relatively zen: calming, unchallenging but not particularly self-reflective.
With a combination of additional content and cutscenes The Witcher 2 on Xbox 360 is one of the most lovingly crafted fan-services you'll find.
Torchlight proves to be one the perfect students of the genre.
Its voice might be weaker than Schafer's work but Stacking is one of few games with its own visual identity.
While Adventure succeeds in offering pocket-size entertainment the gameplay is nowhere near interesting enough and fails to capitalise on the novelty of Kinect.
Like any standard RTS, R.U.S.E. is an exercise in balance. The difference here is that this game tries to simultaneously balance the interests of the console and the traditions of RTS.
Limbo
Limbo is a puzzle game that is littered with ideas and an artistic eye, but more importantly it understands the frustrations of repetition and makes failure enjoyable.
Reckoning is a workmanlike interpretation of what makes an RPG tick, placing a spotlight on all the right mechanics and features that most titles struggle to perfect.
Brotherhood's success lies in taking what made Assassin's Creed 2 work and simultaneously making it more coherent and more cinematic.
CriticDB tracks 10 Emily Gera reviews, averaging 79/100. See the score distribution and their highest & lowest rated games below, or browse every Emily Gera score in the Reviews tab.
Emily Gera score distribution
- 90–1003
- 80–894
- 70–792
- 60–691
- 50–590
- Below 500











