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Kell Andersen

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Games are often about how many people you can slaughter, and the efficiency with which you can do so. This makes death abstract – a means to an end. The more death you can cause, the more points you’ll get, and the more points you get, the more likely you are...

Push SquarePush Square·August 31, 2017
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Basket case

Push SquarePush Square·May 11, 2017
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Blackwood Crossing is about the relationship between a brother and sister. You play as Scarlett, an adolescent girl slowly drifting away from her younger brother, Finn. The game starts on a train, which serves as its thematic hub, and then works its way out to various other locations – some...

Push SquarePush Square·April 4, 2017
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In 2Dark you play as Smith, a man with a tortured past. On a camping trip many years ago his wife was murdered and his two children kidnapped. In response to these tragic events, he dedicates his life to not only finding his own children, but also saving other kidnapped...

Push SquarePush Square·March 21, 2017
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There have been a lot of permadeath roguelikes released recently. In fact, the only thing more ubiquitous than permadeath roguelikes themselves are tedious and facile declarative sentences about how many permadeath roguelikes have been released recently. This writer should know - he's written a lot of them. They're usually followed...

Push SquarePush Square·March 6, 2017
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Lost Sea is a top down indie roguelike with a unique visual style and retro sensibilities. Clearly, there is a danger for it to get lost in a sea of superior competitors. We'll be the first to admit that that joke was pretty obvious. But just because a joke is...

Push SquarePush Square·July 12, 2016
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Porting PC simulation games to consoles is fraught with danger, with systemic complexities and control issues abound. Thankfully, Prison Architect manages to avoid most of these pitfalls, and serves as an exemplar of how the genre should make the transition in future.

Push SquarePush Square·June 27, 2016
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For all its faux-eighties foolishness, Far Cry 3: Blood Dragon was a very clever game. It took an established franchise, gave it a splash of visual variety, and then injected it with some bizarre characters and mechanics. Above all, it was silly, fun, and endearing. Unfortunately, Trials of the Blood...

Push SquarePush Square·June 19, 2016
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Sheltered is a strategy game about ensuring that your family survives after a nuclear apocalypse. To be totally fair, it's about a lot more than that – resource management, adventuring, trading, etc – but you'll spend the majority of your time with this plucky indie not thinking about those things...

Push SquarePush Square·March 24, 2016
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Every time you boot up Screencheat, the PlayStation 4 debut from Australian indie studio Samurai Punk, you're treated to the following informative phrase: "Screencheat: The splitscreen shooter where everyone is invisible so you have to screencheat." This is, for better or worse, the entire game summed up in twelve words.

Push SquarePush Square·March 9, 2016
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Grow Home is yet another small indie-esque release from Ubisoft, following closely in the footsteps of Child of Light and Valiant Hearts. It combines unique gameplay, a stunning graphical style, and a cute story about robots and plants in an attempt to recreate the sensation of rock-climbing. But does this...

Push SquarePush Square·September 7, 2015
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There are still bed sheets hanging on the clotheslines in the deserted streets of Shropshire. They sway lightly in the wind; the ethereal vestiges of a place that once was. In many ways, they're the perfect analogy for Everybody's Gone to the Rapture, an experience which is astoundingly gorgeous in...

Push SquarePush Square·August 10, 2015
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